The Storm Coast
The Storm never leaves Ebstone’s horizon. Beneath it, fishing hamlets struggle to survive along black cliffs, wrecks collect in the coves and pilgrims head for the ruined tower at Stormpoint.
The Coastal Paths
From Strandford’s saltmarshes, the Snarling Coast Trail climbs onto high black cliffs between gorse and the sea. Farther along Shipbreaker Coast, coves and caves break up long stretches of cliff beneath the Howling Hills. No continuous road follows the shore, and violent currents scatter wreckage across the rocks below.
On the Fulmaram Trail, waves boom through hollow cliffs and force spray through cracks beneath travellers’ feet. Locals call these collapsed caves the Bellows, marking safer ground with pale stones. At Seagaze Fork, an old Quince milestone points towards Fort Seagaze, its name carved over with “STORMPOINT” and its seals covered in the pilgrims’ blue spirals.
The Pilgrims of Stormpoint
Closer to the Storm than anywhere else on Tidefall, Stormpoint’s broken walls shelter blue-robed pilgrims from across the island. Aelar Stormborne believes the whispers on the wind promise a coming reckoning and gathers followers in the old Sarnath fort to prepare for it. They worship the Storm as Kiam and seek power and enlightenment through sacrifice, with manacles and bloody rags lying among their shelters. Some devotees offer themselves willingly. Captives are bound to boats and sent towards the Storm.
The Storm CultsLife on the Snarling Coast
Strandford’s fishermen still haul in their nets, while the few people left at Gull Ham gather eggs from the cliffs. Locals keep repairing the rope bridge at Gulbourne despite the wind and sheer drop, maintaining a route between the hamlets. Storm pilgrims use the same paths to take supplies, draw away converts and carry off people for sacrifice. Left to protect themselves, coastal families bitterly resent Ebstone’s council.
Sarmuth’s Empty Houses
Half-mended nets hang in Sarmuth’s cottages, with bowls, fishing knives and children’s belongings lying where they were dropped. Blood stains the floorboards, but the bodies are gone. Bandit raids and harassment by pilgrims had already troubled the hamlet before the killings emptied it. A survivor has taken refuge in Ebstone, while the abandoned houses still bear the marks of the struggle.
Outhaven
Outhaven’s scavengers made a village from the ships wrecked along the coast, turning hulls into cottages, propping roofs on masts and hanging figureheads above doorways. When they refused to join the Storm worshippers, the cult burned their settlement and drove the survivors inland. Smugglers and others avoiding Ebstone now shelter in the blackened buildings, while Murkborn climb from the cove beneath them after dark.
The Wrecks of Shipbreaker Coast
Violent currents drive ships onto the rocks, scattering cargo and broken hulls beneath the cliffs. The Dark Maren still rises above the waves, its cramped decks offering shelter and a place to trade illicit goods. Farther along the coast, the Sunken Vow lies mostly submerged, its shattered mast jutting from the surf. Murkborn have claimed the flooded compartments, making any search for surviving cargo dangerous above and below the water.
The Murkborn QueenLind’s Head & Teeth
A blackstone statue of Lind stands over a slain serpent at the headland, offerings gathered beneath the words “LIND: MERCY”. Coastal stories remember a wyrm-slayer who washed ashore and became their guardian. Beyond him, waves burst against the three sea stacks of Lind’s Teeth. Bloodhawks nest there and range along the coast to hunt travellers among the wrecks.