Tidefall Launch Announcement -April 2026 Newsletter
Dear Adventurer
The wait is over. Tidefall Alpha launches in just 7 days!!
On 4 May 2026, be one of the first to step onto the island and begin your journey.
We’re so excited to finally be releasing Tidefall. Over the past months, we’ve been building, playtesting, breaking and rebuilding the game.
For launch we’ve made big improvements, a new world maps, new UI, difficulty scaling, smoother exploration, richer atmosphere, music, sound, and a darker, deeper story.
This is the world’s first Living World Game. The island’s alive with choices to make, people to meet, enemies to face, secrets to uncover, and consequences that will follow you.
This is only the beginning. Tidefall will keep growing after launch with new content, new mechanics and major steps forward still to come. Check out the roadmap (link).
Thank you for being with us this early. Your support helped bring this world to life.
We cannot wait to welcome you to Tidefall.
The Infinity Fiction Team
Know the World and its Dangers
When you fire up Tidefall, on mobile or desktop, you’ll find new core features to help you familiarise yourself with the world. Tidefall is all about exploration and learning your place in this new world.
Some paths are safer than others. Some are not safe at all. Danger indicators assigned to locations and encounters are designed to help you make informed decisions while in tense adventures on this storm-wracked island.
Characters, enemies and locations now carry clearer visual signals too. Some portraits have special borders, marking them as more important, more dangerous, or more deeply tied to the world around you. When someone stands out, there is probably a reason.
Key campaign characters are also marked, but Tidefall does not force you down a single path. They will matter to the wider story, but what they become in your adventure depends on the choices you make.
Finally, when a character or location is associated with a specific faction, you might see their banner. If you’re fighting, talking, or something in-between, it helps to have some idea of what you’re up against or how your actions might impact your relationships with other NPCs.
Whether you are stepping into a village, pushing deeper into a mine, crossing hostile wilds, or facing something that should have stayed buried, the game is built to make every scene feel real, risky, and alive.
The new interface, map, animated scenes, music, and sound design are all there for one purpose: to pull you deeper into the adventure without getting in the way.
From Elite Enemies to Boss Battles
Tidefall’s world is not short on things that want you dead.
As you explore the island, you’ll run into all kinds of trouble: roaming beasts, desperate bandits, raiding skarids, elite enemies, and major boss encounters hidden at the heart of dangerous places.You can expect roaming dangers, large cinematic battles that anchor major adventures and intricate politics that define whole provinces.
Not every encounter is just a fight waiting to happen, though. Tidefall is built around choice, and sometimes the most interesting option is not the obvious one.Talk the raiders down. Trick the skarids. Tame the wolves. Bargain with a lindwyrm. Join the bandits. Betray them later. Or just charge straight in and see what happens.
The Road Ahead
The launch on 4th of May is only the beginning.
We have a growing roadmap for the world beyond release, with the next major waves of content planned to expand the Southern Provinces. After launch, you can expect regular updates, bringing Sarnath and then the Sarn Valley, with more of Tidefall’s factions, monsters, locations, and opportunities for adventure into the game. Meanwhile, our focus turns to the Screaming Wastes, Fellmarch, and the lands beyond the Southern Provinces…
We’re incredibly proud of how far Tidefall has come, and deeply grateful to everyone who has followed, supported, tested, discussed, and shaped it with us so far.
The Tide Falls and the Storm shall part on 4th May.
Sign up, join us on Discord, and make sure you’re in position when the gates open.
We can’t wait to see you in Tidefall.
So come join us on Discord and signup to the playtest!
Thank you for being a part of our community, we can’t wait to see you plunge into Tidefall with us.